LivingHellhl2rp

Would you like to react to this message? Create an account in a few clicks or log in to continue.

A HL2rp dedicated Server We do not tolerate People who join to just troll


    OTA EOW Informat

    avatar
    Wolfz0rz
    Admin


    Posts : 20
    Reputation : 0
    Join date : 2011-07-08

    OTA EOW Informat Empty OTA EOW Informat

    Post  Wolfz0rz Fri Jul 08, 2011 11:11 pm

    Overwatch Elites are equipped with improved body armor, made apparent by the larger neck guard and the increased protection it offers. Their helmets are also drastically different from those of regular soldiers, which possibly improve senses, indicated by the two miniature domes located where the ears of the soldier would be. Given its helmet, the Elite may have only one eye left, changed with surgery, making it an artificial cyclops.
    Elites are tougher, achieve better accuracy with their weapons, and inflict more overall damage than regular soldiers do. They typically carry Overwatch Standard Issue Pulse Rifles, and are able to use the weapon's secondary fire Energy Ball. They use this advantage without hesitation and with deadly accuracy.

    Elites typically fight in squads of their own kind, but will occasionally operate with regular Overwatch Soldiers or, in rare cases, Hunters. They are generally reserved for more critical combat missions, where their deadly skills and efficiency are required. They also serve as Wallace Breen's personal guards in the Citadel. One of them takes the Gravity Gun from Freeman when the latter arrives at Breen's office in the Citadel.

    Elites are first seen in the ninth chapter of Half-Life 2 at Nova Prospekt on a security monitor. They are encountered for the first time in person in the following chapter, Entanglement, assaulting the teleport chamber only seconds before Gordon and Alyx teleport out.

    Behind the scenesEdit

    The Combine Super Soldier image associated with the Overwatch Elite in the SDK model viewer.
    The Overwatch Elite has had several predecessors during the development of Half-Life 2, such as the Combine Synth Elite Soldier and the Combine Super Soldier, both early elite Combine units dropped in favor to a more humanoid model. It also inherited its helmet from the Combine Assassin. When viewing the Overwatch Elite model in the Source SDK model viewer, its preview image is an image of the Combine Super Soldier. The model and its related files are also named "Combine_Super_Soldier".
    The insignia featured on the Elite's left arm, chest (in a grey variant, with a campaign ribbon under it) and neck guard (inside it) is the only Combine imagery that indicates hostility or threat, displaying a cracked human skull within a straightened up standard Combine "claw" symbol, as well as a "C17", probably different for each Combine-controlled city. While the original symbol does not portray the Combine as horrific, the Elite symbol is a deliberate attempt to show the Elites as brutal and deadly. It was possibly influenced by the Totenkopf symbol used most prominently by the Schutzstaffel (or SS), an organization in Nazi Germany which served as both political police and an elite military formation.
    This insignia is also featured on the Shotgun Soldier's left arm, suggesting that it may be a branch of the Overwatch Elite or possibly a higher ranked soldier variant, or a squad leader.

      Current date/time is Thu May 09, 2024 11:44 pm